New Feats

This page lists feats exclusive to the Meier setting. They may be taken by any character who meets the prerequisites.

Feat Name Category Prerequisites Benefit
Catch and Hold Combat Improved Grapple, Improved Unarmed Strike Ready an action to grapple and block an unarmed strike
Confused Anger Combat Iron Will, rage class feature Can enter rage when confused, and more aggressive when confused
Count Off Teamwork bardic performance or raging song Start performance when ally does
Cursed Spellcaster General Spellcraft 3 ranks Learn cursed spells as normal spells
Death Ground Combat BAB +3 Deal extra damage when you cannot retreat
Improved Alcohol Tolerance General Can consume additional drinks without becoming sickened
Return Arrows Combat Dex 17, Deflect Arrows, Improved Unarmed Strike, Snatch Arrows Can fire snatched arrow back at attacker
Robust Soul General Con 13 Your effective HD for enemy spells is increased by 2
Sniff the Spirits General jujuling, spirit strike racial trait Discern incorporeal creatures by scent

See Also

New Feats

Meier aaronak