Barty's Sunken Ship
School transmutation; Level cleric/oracle 7, sorcerer/wizard 7
Casting Time 1 round
Components V, S, F (a miniature anchor made of mithral worth 5,000 gp)
Range medium (100 ft. + 10 ft. / level)
Target one ship
Duration 1 day / 2 levels
Saving Throw Fortitude negates (object); Spell Resistance yes (object)
This spell was supposedly invented by Bartemius Moor during his reign of terror over the Bocan Islands. When he died, everyone thought this spell was lost, but a scroll containing it was recovered from the resting place of Bartemius’ body.
This spell grants a ship the ability to travel safely underwater. Such a ship can travel underwater at a speed equal to half its normal maximum speed. This spell does not alter the DCs of checks made to sail the ship. While the ship is underwater, it is protected by a bubble of continually replenishing fresh air that covers the entire ship, up to the top of the tallest mast.
A ship under the effects of this spell may travel along the surface, in which case it uses its normal speed. When the spell ends or is dispelled, if the ship is underwater, it rises to the surface at a rate of 60 ft. per round unless prevented from doing so by external forces. The bubble of air lasts until the ship reaches the surface or 1 hour has passed.
Barty’s sunken ship may be used on a ship with the sinking condition. Such a ship loses the sinking condition for the duration of this spell, and may travel along the surface, but at half its maximum speed. Unless the ship’s hull HP has been raised above 0, it gains the sinking condition again when the spell is ended, and does not rise to the surface nor retain the bubble of air if it was underwater.